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  • DOCS FOR 3RD PARTIES
    • 3rd party / external key check API
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  • INTRO
  • HTTP API
  1. DOCS FOR 3RD PARTIES

3rd party / external key check API

PreviousUseful Sample Scripts

Last updated 3 months ago

This documentation is for 3rd party non-lua related applications who wants to use the Luarmor Ad Reward system to generate & validate keys.

If you are a script developer, refer to instead. This page isn't for you.

Your project must be approved before you can use any of these endpoints, if you don't have the "shared secrets" or "app name", contact federal.

INTRO

This API is straightforward, you can check if a key is valid / banned / expired / hwid locked etc., the only complicated part is the generation of SHA1 signatures in request and response bodies. These SHA1 signatures are required in order to ensure that important parts of the HTTP traffic haven't been tampered with.

Once the user has generated / renewed a key via ad link, their key will have the "reset" state. In this state, first validity check request will automatically mark the key as "claimed/HWID linked" and checking it's validity from a different HWID will return a HWID mismatch error.

All activity on this API is reflected to the dashboard and keys as "execution count". You can see the statistics of daily executions, total users, who executed how many times etc.

HTTP API

You will make 2 GET requests in total. - First request is to fetch server time & endpoints list. - Second request is to actually check the key. All requests must have Content-Type: application/json header and "GET" method. Your platform's User-Agent must be previously whitelisted by Luarmor. Contact federal for that.

STEP 1 - First Request (Fetch server info):

GET https://sdkapi-public.luarmor.net/sync

Response:

{
  st: 1739703913, // UNIX TIMESTAMP OF THE CLOUDFLARE WORKER
  cf: "AMS", // CF COL (REGION) NAME << not needed for the auth
  nodes: [ // available nodes that you can randomly pick from.
    "https://eu1-roblox-auth.luarmor.net/",
    "https://as1-roblox-auth.luarmor.net/",
    "https://as2-roblox-auth.luarmor.net/",
    "https://as3-roblox-auth.luarmor.net/",
    "https://us1-roblox-auth.luarmor.net/",
    "https://us2-roblox-auth.luarmor.net/",
    "https://au1-roblox-auth.luarmor.net/",
    "https://au2-roblox-auth.luarmor.net/"
  ]
}

Parse this json good and nice, pick a random node URL from the "nodes" array. Make sure to randomly pick it at runtime, so load is equally balanced.

"st" stands for "server time", you will use this value while calculating the "request signature". Keep it in a variable for now. It is always a 32 bit integer.

Your implementation should be looking like this so far:

const fetch = require('node-fetch');
const crypto = require('crypto');

const secret_n1 = "asdfdg**********"
const secret_n2 = "zxczxcv*********"
const secret_n3 = "hjgh************"
// You will be given 3 "shared secrets" by the owner, in DMs.
// you'll use them in the SHA1 signature calc in next step.

const app_name = "minecraftdlc" // you will be given this too, by federal.

let keyToCheck = "BAfjuLxndwTvMBNiCyqMsXMaTcOqXpcr" // user-inputted

// random str gen a-z A-Z and 0-9 only. And fixed 16 char output.
function randomString() {
    const length = 16
    const chars = 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789';
    let result = '';
    for (let i = 0; i < length; i++) {
        result += chars.charAt(Math.floor(Math.random() * chars.length));
    }
    return result;
}

function sha1Hash(data) { // SHA1 with LOWERCASE HEX output
    return crypto.createHash('sha1').update(data).digest('hex');
}

async function main() {
    const url1 = 'https://sdkapi-public.luarmor.net/sync';
    try {
        const response1 = await fetch(url1);
        const json1 = await response1.json();
        console.log(json1)

        const SERVER_TIME = json1.st;
        const NODES = json1.nodes;
        
        let randomNode = NODES[Math.floor(Math.random() * NODES.length)];

        console.log('Random node:', randomNode); 
        // e.g https://us2-roblox-auth.luarmor.net/
        
        // rest of the code will be written in step 2.
#include <iostream>
#include <string>
#include <random>
#include <sstream>
#include <iomanip>
#include <vector>
#include <stdexcept>
#include <curl/curl.h>
#include <openssl/sha.h>
#include <nlohmann/json.hpp>

// convenience
using json = nlohmann::json;

const std::string secret_n1 = "asdfdg**********";
const std::string secret_n2 = "zxczxcv*********";
const std::string secret_n3 = "hjgh************";
const std::string app_name   = "minecraftdlc";  // provided by federal.
std::string keyToCheck = "BAfjuLxndwTvMBNiCyqMsXMaTcOqXpcr";

// a-z A-Z 0-9 x 16
std::string randomString() {
    const int length = 16;
    const std::string chars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
    std::random_device rd;
    std::mt19937 generator(rd());
    std::uniform_int_distribution<> dist(0, chars.size() - 1);

    std::string result;
    for (int i = 0; i < length; ++i) {
        result.push_back(chars[dist(generator)]);
    }
    return result;
}

// sha1 lowercase
std::string sha1Hash(const std::string& data) {
    unsigned char hash[SHA_DIGEST_LENGTH];
    SHA1(reinterpret_cast<const unsigned char*>(data.c_str()), data.size(), hash);
    
    std::ostringstream oss;
    for (int i = 0; i < SHA_DIGEST_LENGTH; i++) {
        oss << std::hex << std::setw(2) << std::setfill('0') << static_cast<int>(hash[i]);
    }
    return oss.str();
}

int main() {
    try {
        const std::string url1 = "https://sdkapi-public.luarmor.net/sync";
        std::string response = httpGet(url1); // can use a cURL wrapper here.

        // get JSON response
        json json1 = json::parse(response);
        std::cout << "JSON Response:\n" << json1.dump(4) << std::endl;

        if (!json1.contains("st") || !json1.contains("nodes")) {
            throw std::runtime_error("JSON does not contain required keys.");
        }
        auto SERVER_TIME = json1["st"].get<std::string>();
        auto nodesArray = json1["nodes"].get<std::vector<std::string>>();

        if (nodesArray.empty()) {
            throw std::runtime_error("No nodes found in JSON response.");
        }
        std::random_device rd;
        std::mt19937 gen(rd()); 
        std::uniform_int_distribution<> distr(0, nodesArray.size() - 1);
        std::string randomNode = nodesArray[distr(gen)];

        std::cout << "SERVER_TIME: " << SERVER_TIME << std::endl;
        std::cout << "Random node: " << randomNode << std::endl;
        
        // reset of the code will be given in the next step

STEP 2 - Checking the key

GET https://[node-name].luarmor.net/external_check_key?by=...&key=...

Query parameters:

by: Integration / app name. Defined as "app_name" in the example code above.

key : User-inputted 32-char alphabetic (a-z A-Z) key to check the validity of.

Headers:

Header Name
Header Value
Description

Content-Type

application/json

clienttime

1739703913

the unix timestamp retrieved from server.

clientnonce

s2mle100lesh420f

16-char random string generated by your code.

clienthwid

03b3b409-f0b97340-40b97304-48327b49827

HWID value.

exec-fingerprint

03b3b409-f0b97340-40b97304-48327b49827

HWID value, same as clienthwid. But "exec-" must be the name of your platform/executor.

externalsignature

0391a1e58f324b3a0c79d32dd09436bd45bfc773

SHA1 signature. See below for how it's calculated.

You must create a random nonce (16 char alphanumeric string) called clientnonce, which you'll later reference again to re-calculate server signature. For now, let's hold it in a variable.

How is "externalsignature" calculated?

// combine them in this order:
sha1Hash(
    client_nonce + secret_n1 +
    keyToCheck + secret_n2 +
    SERVER_TIME + secret_n3 + 
    client_hwid
);

// example input to the hash function would be:
s2mle100lesh420fasdfdg**********BAfjuLxndwTvMBNiCyqMsXMaTcOqXpcrzxczxcv*********1739703913hjgh************03b3b409-f0b97340-40b97304-48327b49827

SHA1 Output:

28fc97338f74908528fbfdd5fc1cfc7ce313a017 a.k.a "externalsignature"

This ensures that the outgoing request parameters can't be spoofed / tampered with, without replicating the signature, which should be significantly difficult if you obfuscate/virtualize the auth part of your binary.

HTTP Response would look like this:

{
  code: "KEY_VALID", // see below for all possible "code"s
  message: "The provided key is valid.", // reflect this to user
  data: { note: "Ad Reward", total_executions: 9, auth_expire: 1740394140 },
  signature: "b5c7a24c6c5c0558ee9d0a754a74a236d7270737"
}

⚠️You will get a "signature" field in the response if the code is "KEY_VALID".

For everything else, there will be no signature included. Just simply reflect the error message to the user. It doesn't matter if they spoof anything other than KEY_VALID. See below for response signature validation.

How is KEY_VALID -> "signature" calculated?

// combine values in this order:
sha1Hash(
    client_nonce + secret_n3 + // s2mle100lesh420f + hjgh************
    json2.code // "KEY_VALID"
);

// example input to the hash function would be:
s2mle100lesh420fhjgh************KEY_VALID

SHA1 Output:

e9cd0cc2445374f5e0942f822892dca7e68df228 a.k.a response "signature"

You will use this response signature to check if returned KEY_VALID is actually real, and not just coming from a skid's fiddler4 autorespond rule.

Rest of your code should look like this:


const url2 = randomNode + 'external_check_key?by=' + app_name + '&key=' + keyToCheck;
let client_nonce = randomString(16);

let client_hwid = "0b4082374928374b2934792374-abcdef"
let extSignature = sha1Hash(client_nonce + secret_n1 + keyToCheck + secret_n2 + SERVER_TIME + secret_n3 + client_hwid);

console.log("Sending signature:", extSignature); // dont actually print in production

const customHeaders = {
    'Content-Type': 'application/json',
    'clienttime': SERVER_TIME,
    'externalsignature': extSignature,
    'clientnonce': client_nonce,
    'clienthwid': client_hwid,
    'executor-fingerprint': "0b4082374928374b2934792374-abcdef"
}
const response2 = await fetch(url2, {
    method: 'GET',
    headers: customHeaders
});

const json2 = await response2.json();
console.log('Response from GET:', json2);
// verifying the response authenticity
let server_nonce = json2.signature;
let serverSignature = sha1Hash(client_nonce + secret_n3 + json2.code);
if (json2.code === "KEY_VALID") {
    if (serverSignature !== server_nonce) {
        console.log('Server signature verification failed - tampered');
        return;
    } else {
        console.log('Server signature verification OK!!!');
        console.log("KEY is valid.")
        
    }
} else {
    console.log("Key verification failed: " + json2.code + ". Message: " + json2.message)
}

Possible status codes can be found here:

But generally, you're only interested in whether it is "KEY_VALID" or not.

Contact f.e.d.e.r.a.l for any questions.

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